
Ameen Abdullah's WebGPU meadow runs on keyboard keys only, with Theatre.js camera moves and a transition rebuilt from the GTA V character switch. Vide Infra sells a resort city on the Caspian in Baku through real-time 3D, and Pritam Das, Gaurav Verma and Vasav Prajapati light a coconut water can like a product shoot. Denormalized turns a habit app into an RPG, while Léo Parpeix and Mohammed Alkebsi ship portfolios where 3D works as interface. Hand-picked, nothing boosted.
Below the Grassland – WebGPU Grass Meadow
Ameen Abdullah's follow-up to Above the Grassland. A WebGPU meadow with cinematic camera moves built in Theatre.js, including a transition rebuilt from the GTA V character switch. Eight look modes sit in a circular wheel, and the whole thing runs on keyboard keys only. No UI to get in the way of the grass.
Sea Breeze
Resort city on the Caspian in Baku, built by Vide Infra. Slow, wide scroll storytelling with real-time 3D standing in for drone footage. Property marketing that feels closer to a film title sequence than a brochure.
Palmo Coconut Co. - Pure Coconut Water
A coconut water brand rendered like a product shoot. Pritam Das, Gaurav Verma and Vasav Prajapati put the can front and centre with real-time lighting and scroll-driven scenes. Concept work, but the material and reflection quality holds up against a real campaign.
Grail: Real-world quests, every day
Denormalized turns a habit app into an RPG. Four stats that only grow by doing things offline, and a subscription that cancels itself once you graduate. The 3D in the browser is restrained and sits behind a product that actually has an idea.
Léo Parpeix — Art director & Interactive Designer
Portfolio by Léo Parpeix, with Thoma Lecornu on development. Typography and layout carry most of it. 3D shows up only where it earns the space, which is rarer than it should be for a designer's own site.
Mohammed Alkebsi's Portfolio
Freelance creative developer, Three.js and WebGL. A portfolio built to prove performance rather than just show scenes, which is the right pitch for someone selling performance-critical web apps.
Know an impressive
3D web experience?
We're always looking to feature fresh,
creative work that pushes what's possible on the web.
Oct 08, 2026
More from Blog

Oct 06, 2026
mesh3d - render #019
A relightable WebGPU loft, a LiDAR drone that folds on scroll, an exhibition on arena footing and an interactive dictionary of free speech.

Sep 12, 2026
mesh3d - render #018
An Xbox archive you explore as a map, a Shopify store rebuilt as a room, Web3 services shown like a product, and studio and portfolio sites from people who build WebGL for a living.

Sep 02, 2026
mesh3d - render #017
Elevation data rebuilt into terrain, a portfolio that hands you the camera, an agency fronted by an AI assistant, and GPUs up in under a second.