Added on Oct 26, 2026
Random Eyes

About
Random Eyes is an eye configurator by Rockbiter that grows a procedural human eye in the browser, from the crypts in the iris to the wet lids and lashes. One eye fills the screen, set in freckled skin inside a camera-style HUD with zoom and aperture controls. You pick from six skin tones (one of them Hellboy), roll a new random eye, or follow a short eye exam that walks through changing the iris and the skin. A snapshot button saves the frame as a PNG. Rockbiter built it with Three.js and Opus 5.5, using custom shaders and post-processing, at 0.1 MB.
What it is
How it's built
Submitted by
mesh3d
Similar Three.js experiments
Liminal
made by Manish Dhaka and Sameer Khan