Added on Aug 3, 2026
WEBGPU GLASS MATERIAL BY ANDERSON MANCINI

About
Anderson Mancini's WebGPU Glass Material is the new WebGPU version of Drei's Mesh Transmission Material for React Three Fiber. A clear glass test sphere sits on a curved stand over a dark chequered floor, refracting the surroundings through its body. A control panel on the right adjusts the material, and the frames show it moving from clean glass to strong rainbow dispersion and back again. You can drag to orbit the sphere and watch the reflections shift. The full code is available on GitHub, and the demo runs on Three.js r185 with WebGPU.
What it is
How it works
Submitted by
mesh3d
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